Software Developer (Design and Implementation of Streaming Services)
- Tokyo
- Partial Remote
- Full-time
- June 13, 2024
Job Responsibility
PlayStation is also a video and music streaming service platform and is used by a large number of users.
SIE provides the common underlying software for its own and partner companies' apps, and is looking for a member of the team responsible for the development of this software. Please thrive as an engineer who thoroughly understands the latest technologies in video and music, and can implement actions end-to-end.
You will be responsible for developing libraries and SDKs using C++.
Organization & Workplace introduction
Our organization is responsible for the development and system integration of video/music playback functions within the department that develops and operates the PlayStation platform system software and PlayStation®Network network services.
We have a culture where each individual works independently and on their own initiative, making us the ideal place for people who want to demonstrate their abilities to the fullest.
The company actively embraces a remote working environment, allowing for flexible use of location and time.
Required Skills and Technical Areas
Essential Skills
- At least 3 years' experience in software design and implementation in C/C++.
- The ability to select the appropriate means from high-level C++ functions and work on coding with an awareness of accuracy and efficiency.
- Able to debug existing C++ code.
Preferred Skills
- Basic understanding of the relationship between the C language and the CPU and its operating principles.
- Experience in designing and implementing functions using multi-processes and multi-threading on UNIX-like operating systems.
- Understanding of and interest in video codecs, containers, network streaming and DRM specifications.
- Experience and interest in developing graphics processing using GPUs.
Ideal Candidate Profile
- People who like to work with their hands and code on their own.
- Able to analyze and solve problems without giving up.
- Openness to consultation from other developers.
- Able to take action in unknown areas without stopping.
職務内容
PlayStationは動画と音楽のストリーミングサービス・プラットフォームでもあり、多数のユーザに愛用されています。
SIEは自社やパートナー各社のアプリに共通基盤となるソフトウェアを提供しており、その開発を担うチームのメンバーを募集します。
動画と音楽の最新技術についてend to endで理解し、コードを実装できるエンジニアとしてご活躍ください。
C++を用いたライブラリやSDKの開発をお任せします。
組織・職場紹介
当組織は、PlayStationプラットフォームのシステムソフトウェアおよびPlayStation®Networkのネットワークサービスを開発・運用する部門の中で、ビデオ/ミュージックの再生機能の開発およびシステムインテグレーションを担当しています。
各個人が自立的・自発的に業務を進める文化があり、能力を存分に発揮したい、という方に打って付けの職場です。
リモートワーク環境を積極的に取り入れており、柔軟な場所と時間の使い方が可能になっています。
求められるスキル・技術領
必須(MUST)
- C/C++でのソフトウェア設計・実装経験3年以上
- C++の高級機能から適切な手段を選択し、正確さ・効率を意識してコーディングに取り組める。
- C++の既存のコードについて、デバッグができる
歓迎(WANT)
- C言語とCPUの関係と動作原理の基礎理解
- UNIX系OSのマルチプロセス、マルチスレッドを用いた機能の設計・実装経験
- 動画のコーデック、コンテナ、ネットワークストリーミング、DRMの仕様理解・興味関心
- GPUを使ったグラフィックス処理の開発経験・興味関心
求める人物像
- 自ら手を動かしてコーディングするのが好きな方
- 不具合の解析に対し諦めずに取り組める方
- 他の開発者からの相談事等にもオープンな姿勢で臨める方
- 未知の領域にも立ち止まらずにアクションを起こせる方
About Sony Interactive Entertainment
Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994.
Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games.
Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless.
Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.
For more information about PlayStation products, please visit PlayStation.com.
Get Job Alerts
Sign up for our newsletter to get hand-picked tech jobs in Japan – straight to your inbox.